CVE-2026-111153
MEDIUM
CVSS 5.5
Published: 2026-10-15
Modified: 2026-10-16
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Threat Intelligence Pending
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Description
Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.
Quick Facts
| CVE ID | CVE-2026-111153 |
| CVSS Score | 5.5 |
| Vector | CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H |
| Published | 2026-10-15 |
| Exploited | No |
| CISA KEV | No |
| PoC | Not public |
References
- https://github.com/libgme/game-music-emu
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6…
- https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6…
- https://github.com/libgme/game-music-emu/issues/164
- https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow…
- https://www.vulncheck.com/advisories/game-music-emu-libgme-t…